Friday, 4 November 2011

Game Review – Operation Flashpoint: Red River Rising


Now a little prelude; the first game in this franchise was Operation Flashpoint: Cold War Crisis released to great critical acclaim in 2001. I got this game for Christmas, 2001and in fell in love with it. It was a breath of fresh air, a massive, detailed and realistic military simulation game that allowed players to perform multiple roles; from being a basic solider, an officer, a tank commander, a pilot or a Special Forces troop. It was a FPS (first person shooter), a tank simulation game and a flying simulator all rolled into one. Uniquely, at the time, it allowed players to play as a humble foot soldier, you weren’t some superhuman delta force operative etc and you were part of a squad. Throughout the campaign you were promoted until you were a Captain in charge of a squad and able to give orders. Another important, and also unique, feature of the game was its ultra realism there was none of this COD, Quake etc get shot a million times and then respawn stuff. As an side this game was so realistic that an adapted version was used for training by the armed forces of the USA, UK and Australia to name a few! (LINK) In OF:CF it was one shot in the right place and dead, if you were lucky you got shot in the arm and were merely injured. A burst or two would kill you; there was only 1 save space and a couple of checkpoints. This lead to a very tense game, that needed patience and perseverance to succeed. It also made completing missions very rewarding. In addition they were a multitude of weapons, tanks, vehicles, and aircraft to play with (all realistically portrayed) and a massive map with excellent terrain (they basically copied the geography of a couple of real islands). All in all, a very worthwhile addition to the gaming canon, which I enjoyed.

 Game Trailer

Unfortunately, due to a dispute between the publisher and the developer led to a split. Hence the sequels took a while to come around. The developers contained with the same formula but different name leading to the ARMA series. The publishers kept the name and developed a new game.
And so we come onto Operation Flashpoint: Red River Rising, the second instalment of the new OF games (the first being 2009’s Operation Flashpoint: Dragon Rising). It has taken a lot of criticism from some reviewers (LINK) and has had mixed reviews. Now that I have completed this game, as a long time OF and ARMA fan, I thought I would give my humble opinion.
Onto the game itself, now some reviews have slammed this game and it has come out moderately in aggregate reviews. I personally think it is quite good. Although at this juncture I need to state what this game is not; a pure military simulation along the lines of the original OF game and the ARAMA series that however, does not mean it is a bad game as some reviews have suggested. It is case that it is a halfway point between the reality of ARMA et al. and the playability of games such as Call of Duty etc. In fact I think it is a worthy addition to the gaming world, the fact is that there are not that many games in the military simulation genre (in fact it is really just ARMA now). OF:RR is easily distinguishable from games such as Call of Duty. 

  


The game lacks the ambition of the ARMA series, in that you are always infantrymen, and that you are stuck in the same squad throughout the single player campaign. What OF:RR has in common with the ARMA series is its attention to detail, with a good array of real life weapons (all modelled upon the real specs) and the health system, in which death is only a well placed burst away. It also, depending on the difficulty level chosen, has the suspense and challenge of the original OF game (something that ARMA interestingly lacks due to unlimited saves) with no save spaces.  
The game is set in Tajikistan (although the first mission is in Afghanistan) and for the first third involves the player dealing with Tajik insurgents. After this come the Chinese who invade Tajikistan due to the perceived threat of US forces near the Chinese border. It is a plausible, if unlikely scenario and gives the player the opportunity to face different foes. Indeed, what OF has always done well is conceive of contemporary scenario’s which allow them the excuse to face the US versus another power (Russia or China), instead of just facing tin pot regimes. The campaign is engaging and fun to play with a diversity of decent and long missions, although I feel the campaign itself, is a tad short. The sergeant and other members of the squad are a bit over the top with many masochistic dialogues; however on further reflection I guess this is realistic, if a bit embarrassing. 

  

The game play is engaging and fun, whilst maintaining tension and the game is challenging, making the completion of objectives rewarding. The controls are mostly fine (pretty standard) apart from the command controls, which don’t allow the player to shoot or move whilst occupied with giving orders. This is pretty annoying at times. However the command controls themselves are good, well laid out and allow a range of tactical choices.  


The negatives of the game for me are a lack of ambition, a short campaign, the command controls, a poor single mission selection and finally (and the biggest complaint) the poor AI. The AI at times is utterly farcical, with enemy troops failing to kill you despite the fact you are standing in front of them, mincing around (usually with no ammo). This is a shame, as otherwise it would be an excellent game.

  
 BOOM !

In conclusion, Operation Flashpoint: Red River Rising is a fun and engaging game that offers a good challenge and is rewarding to play due to the suspense built up. The campaign is fun and well designed if a little short and the game play is good. It is let down by the AI, although it is still a good game. This game is not ARMA or the original Operation Flashpoint game, but is still fun and well worth purchasing and playing. I would recommend this game for people who enjoy the original ARMA and Operation Flashpoint games, who want some light relief. I would also recommend this game to those people who enjoy games such as Call of Duty and seek a slightly different, and more challenging (and realistic) gaming experience.

I would rate this game - 7/10


Another final point: It is a shame that the studio which made this is closing (to focus on car racing titles), this series can only get better and indeed with a bit more ambition (the inclusion of Vehicles and Aircraft) would be a good rival for ARMA (given this games vastly superior graphics and shooting). I hope that Codemasters keep making Operation Flashpoint games.

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